OK, well, thanks for explaining. It wasn't entirely clear what point you were making with your original post, and it came across quite negatively
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Originally Posted by kabuki29
i am sorry. I was unclear in my meaning. As i wrote hate, i meant that i hate that i cant set something like that up, not that i hate your game or that i think it less worth then a offline game.
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I think there are different problems with running online text-based RPGs as opposed to playing IRL offline games... I'll try and explain some of them in a moment.
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I think that a game of roleplaying against each other, rather then working on the same side can work good in a online game (like the BR RP you have here). But when the people meet two or three times a month, sitting together and play, i suspect that the game will very soon would colapse, cause each player would try to outdo the others. You simply dont have the same time as in a online game.
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That can work both ways, to be honest: yes, you do have time to think and plan, and certainly in our RP we insist that players who are about to engage in combat should contact each other first and try to work out solutions, so it's never got very nasty or acrimonious (unlike another online RP I was formerly involved with). It still retains its competitiveness, but I think if you
were to try and run an offline BR-based RP, it'd be a really good way to bust up with your friends
On the other hand, it's actually really difficult to keep play moving along. You have to introduce rules like 'if you don't post within a certain amount of time your character will be killed off', and try and invent ways to move action forward - simply because you
do have loads of time to mess about with, people post as and when they want rather than playing at an organised time and place.
At the previous BR-based RP I mentioned before, the players spent
three months travelling from their school to the game area, on a plane, bus and long march respectively, and by the time they got into the area, they had no reason to attack and fight each other, so everyone just wandered around and got bored
(We learned vital lessons in how
not to run an online RP there, though

)
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When i play i am hampered by the fact that all players have to work together (they have to be together so all can act, they can not kill each other off cause that would cause infightings).
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I understand that too - that's quite a bad limitation. But that's really no different to playing online - there have been some quite... shall we say,
heated arguments during the course of the RP here - it's going to happen no matter where you play it!
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Maybe i have played too long in the old fashinoed way to be able to imagine something new.
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It's not entirely different, is really my point, and it comes with its own problems. But so far I think I speak on behalf of all the players when I say we've had quite a bit of fun with it, Nak, Alex and I have had some good laughs running it, and we hope to run another once this is over
Thanks for your apology and your explanation - it's much appreciated
